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Gamification as a tool enrich the experience of visitors at dark site

Gamification as a tool enrich the experience of visitors at dark site

Elmina castle- Formal Slavery warehouse

AV Akademikerverlag ( 24.09.2018 )

€ 61,90

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How destination sites uses games in non game context to enhance their visitors and educate them at the same time. This experiment was done at Elmina castle in Ghana to prove how tourists visiting this dark destination learn and interact with each other. This experiment proved that gamification helps tourists to learn a lot by the use of games in a museum. Elmina castle is a formal slavery castle that was built in Ghana, west Africa to transport slaves into the western world.

Buch Details:

ISBN-13:

978-620-2-21729-3

ISBN-10:

6202217294

EAN:

9786202217293

Buchsprache:

English

von (Autor):

Akwasi Boadi Agyemang

Seitenanzahl:

136

Veröffentlicht am:

24.09.2018

Kategorie:

Management